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Chrono trigger endings how many
Chrono trigger endings how many






chrono trigger endings how many

There's whether or not you ressurrected Chrono, that's a variation (a major one I might add). There's whether or not you killed Magus, that's a variation.

chrono trigger endings how many chrono trigger endings how many

Sure not as many variables as Mass Effect as a whole, but come on, the game was from the 90s! And it's still surpreme to Mass Effect 3 in it's handling of the endings!Īnd lets not forget just the variations on the "primary end" that you get if you attack Lavos before a new game + You can save Lucca's mother's legs, you can regrow the forest. And all the sidequests you do actually affect how the gameworld looks at the end. They were awesome! All of them! I got myself an import from the US back in the day and I remember how I cursed when the NTSC adapter for my european SNES got hit and the game froze.īut the game is still phenomenal. Some of them were joke endings and you could only get them on a new game+. A lot of them are really silly and can only be gotten if you're on your new game + mode and attack while leaving things unresolved, but hey, they're there.Ĭhrono Trigger had 8 endings I found. CT promised me 12, and there were 12 (13 if you count the "bad end", which the devs didn't). The other lesson they missed from Chrono Trigger of course being the simple one: if you promise X number of endings, you deliver X number of endings.

chrono trigger endings how many

An obvious thing to include.īut then, much about the game's ending comes from left field so maybe obvious isn't what they were going for? It just feels like a missed opportunity is all. If you hang idle at the decision moment in the Crucible too long and wait, it just says "Critical Mission Failure" like it does every time you die anywhere else. After I beat the game and checked Youtube in my disappointed haze, there was no "bad end". I figured it would occur at the final boss battle perhaps, or I would check for it later as an option if I didn't have enough War Assets on Youtube.īut then there was no final boss fight. Some sort of "Reapers win, fleet is destroyed and Earth is harvested ending" that was going to occur somewhere. Now, it seemed to me that upon reaching Earth, either there was going to be something like this for ME3. It terrified me like it did many, but it also drove me on, since it pointed out the exact stakes I was fighting for. That ending is what I got each time I failed. Upon playing that game as a kid, I didn't beat Lavos, the final boss the first time. The one that only occurs if you die when trying to stop the apocalypse in the game. That's one of the various endings to the game Chrono Trigger, the bad one. What do I mean? "Why would it be different?" you ask. The most surprising absence to me, upon playing through the mission Priority:Earth, but before beating it, was that when you died there was nothing unique about it.








Chrono trigger endings how many